Jun 19, 2005, 12:21 AM // 00:21
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#2
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Frost Gate Guardian
Join Date: Apr 2005
Location: A Van Down by the River
Guild: Best Rapper Ever[DMX]
Profession: Mo/E
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I TOTALLY AGGREE WITH MERCHANTS AND STORAGE IN GUILD HALL........ cheaper price not so much come on thats ridiculous
how awesome tho i hate having to go to ascalon or and amnoons and running to one side for storage one side to merchat one side to skills shit like that but having merchant....storage....rare material....materials...guild emblemer....dye trader all right there in your guild hall very close together would be ****ing clutch
another thing i think a majorty rules kind of way to kick someone out of party during mission would be awesome ive had some assholes in ring of fire go afk at end of mission knowing they will get mission but not having to do shit i think as a team they should be able to say **** that see ya and go on without the guy its ****ing ridiculous
Last edited by Itbegins; Jun 19, 2005 at 12:23 AM // 00:23..
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Jun 19, 2005, 03:55 AM // 03:55
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#3
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Wilds Pathfinder
Join Date: Apr 2005
Profession: Mo/
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Quote:
Originally Posted by Nightslayer420
-Merchant & Material trader in guild hall with cheaper prices (As kinda a perk to haveing a hall, u did spend upwards of 80k on it)
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some people win their halls... not everyone pays the gold to get it. personally, i think it is kind of stupid that people can get guild halls without earning a sigil. if you can't win in HoH then what chance do you have of winning a guild battle?
Maybe i'm going a little hard on them. maybe only allow unrated guild battles until they win in HoH. then they can compete for real. it would be kind of like training wheels.
to itbegins - i'm not talking about myself, but some people might concider your excessive language a bit offensive. just my opinion..
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Jun 19, 2005, 04:05 AM // 04:05
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#4
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Sins FTW!
Join Date: Mar 2005
Location: USA
Guild: Angel Sharks [AS]
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Quote:
Originally Posted by d4nowar
some people win their halls... not everyone pays the gold to get it. personally, i think it is kind of stupid that people can get guild halls without earning a sigil. if you can't win in HoH then what chance do you have of winning a guild battle?
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Not every guild is a PvP guild. The game does not force you to play PvP (besides that little battle in the Academy which is hardly worthy of being called PvP), so why should you have to be active in PvP to be part of a guild or have a guildhall?
__________________
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Jun 19, 2005, 04:23 AM // 04:23
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#5
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Exclusive Reclusive
Join Date: May 2005
Location: Tuscaloosa, AL
Guild: Seraph's Pinion (wing)
Profession: R/Me
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My guild will probably never see PvP. Do we not deserve a guild hall, even though we're a guild that meets regularly and has lots of fun ingame?
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Jun 19, 2005, 08:49 AM // 08:49
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#6
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Ascalonian Squire
Join Date: Jun 2005
Location: NC USA
Guild: Acolytes of Anguish [aOa]
Profession: W/P
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Well instead of just offering it to guild halls.
They should put ghost in guilds halls that have mission only for the guild.
Each Mission or quest could be set up like the uw/fissure to where the guild has to pay like 5k to do the mission and if you beat it then the guild gets a reward.
Examples
1.storage in guild halls
2.merchant in guild halls
3.dye traders in guild halls
4.weapons crafters in guild halls
5.so on & so on...........
The makers of GW could go to a endless amounts of missions just for the guild beefing up there guild hall into a small town.
They could even make missions to where the guild hall could enable
1v1
2v2
3v3
4v4
5v5
6v6
7v7
8v8
so that the guild hall can get together and work on tactics and test certain builds.
i could keep going and going on this but i think you get the general idea of what could be done for those that either worked so hard to the 80k to get a guild hall or worked so hard to earn it from the HoH.
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